Looking Forward to Casablanca [1 of n]
03 October 2012 - C
Those of you who know me, also know my appreciation for c++. Those of you knowing time cockpit will also know that nearly all of it is written in c#/.net with its service hosting infrastructure running in Windows Azure. There is one particular part of time cockpit that will, at some point in the future, receive a native rewrite and due to the nature of it, storing its data in windows azure is a key requirement. Windows Azure, up to now, does not offer a developer story for C++ development, especially considering access to its storage subsystem. This is where Casablanca comes in to play -
Cloud Computing - was bringt's? (German)
02 October 2012 - Azure
Am 27. September 2012 durfte ich gemeinsam mit Thomas Rümmler von AIT einen Vortrag zum oben genannten Thema auf dem 2. Symposium für Software Architektur und effiziente Entwicklung variantenreicher Systeme der Technischen Akademie Esslingen (Stuttgart) halten. In diesem Blogartikel finden Sie die Slides und den Text für das Tagungshandbuch)
BASTA 2011 - Workshop About Software Factories
24 October 2011 - Presentations
Ok, I feel ashamed. Already more than three weeks have passed since BASTA 2011 has ended - and I did not publish my slides and samples yet. However, today I finally found the time to write this blog post.
Session at NRWConf 2011
Like last year Rainer Stropek presents at NRWConf in Wuppertal. In his session Rainer speaks about Windows Azure und he demonstrates time cockpit at a booth and during a lunch session.
Windows Azure Remote Desktop Hint
19 July 2011 - Azure
Just a quick heads up - "Administrator" is not the best user name you could try to use for Windows Azure Remote Desktop connections.
Azure Sessions at DevConnections Conference in Karlsruhe
On Thursday I will do three sessions about the Microsoft Windows Azure platform at the DevConnections conference in Karlsruhe (Germany).
Storage Deep Dive @ DevConnections in Karlsruhe
06 June 2011 - Azure
Elasticity is what the world of cloud computing is all about. Do you quickly need more storage because of high load on your systems? No problem, in Windows Azure you can store up to 100 TB with a single account and create new SQL clusters within a few seconds. And the best - you just pay for what you really use. In this one day workshop Rainer Stropek, MVP for Windows Azure, presents the storage technologies of Windows and SQL Azure. Learn about blob and table storage as well as SQL Azure, Microsoft’s SQL Server in the cloud.
Moving from SQLCE 3.5 to SQLCE 4.0
14 April 2011 - SQLCE
So today finally came that day, we put our first steps into moving to SQL Server Compact Edition 4.0 for our offline database. I was delayed by a day by introducing a new way of managing references to third party components in our build system because I didn't want to replace the Version for the assembly in every project file. How I did that is the content of another blog post though.
BIG DAYS 2011 - Parallel Programming
28 March 2011 - .NET
At the BIGDAYS 2011, the largest roadshow of Microsoft in Austria with approx. 1,700 visitors, I do a session about parallel programming together with Andreas Schabus. In the session we start with the basics of parallel programming in .NET 4 and C# 4. Based on that we discuss the importance of parallel programming in Windows Azure and do demos for scaling out compute tasks into the cloud as well as a demo for parallel querying using the concept of horizontal sharding in the SQL Azure database layer.
TFS Build and Checked-In Assemblies
23 February 2011 - TFS
Even though our core dev team is quite small, time cockpit's code base has grown quite a bit. It has grown in such a way, that having all of the code in one solution file and working with it from a day-to-day basis is not a feasible solution. As we have three different areas we work on, Data Layer (DL), Signal Trackers (ST) and the User Interface (UI) itself, we have created seperated solutions for each area. This would work fine just as it is, but the problem is, that ST depends on DL and the UI depends on the ST and DL Layers.